✧ artificer | vindicator ✧

26/03/2025: story: of jokes and glares
Information
Name: Phalaar
Race & Age: Draenei, 235 (Year 43 ADP)
Height & Build: 2.44 m / 8’0”, heavily muscled, physically imposing; built for endurance
Notable Features: Imperial horns, facial tentacles, scattered scars; warm smile that undercuts the intimidation
Birthplace & Residence: Shattrath City, Draenor; residence unknown
Occupation: Artificer & Vindicator
Affiliations: Hand of Argus (reserve, called to duty), Night Shift (secret/unverified)
Marital Status: Single
House: N/A
Appearance
Phalaar bears the proud lineage of his eredar ancestors, his face bordered by imperial horns and facial tentacles. Although there's a hint of austerity to his scars, his warm smile sets his comrades at ease.Physically intimidating at 8 feet in height, Phalaar uses his huge muscles to scare off troublemakers, even if obtaining appropriate clothing can be a task. Body-confident, he accepts arm-wrestling challenges with relish.Favoring functionality, Phalaar wears light armor with plate additions to allow for mobility. While on a mission, he augments his equipment with homemade goggles or Lightforged contraptions, which increase his usefulness in the field.
Biography
Phalaar was born on Draenor, during the brief respite of his ancient kin sheltered from the ever-looming threat of the Legion chasing them through the cosmos. He grew up in Shattrath City during its golden period — steady, lived-in, totally unaware of its imminent fate. He spent most of his time around scholars and craftsmen; his mind was restless in a constant pursuit of knowledge and purpose. It was a constant struggle for his entire life to soothe a mind so hyper, he tried his best to keep his mind occupied and his hands busy. He couldn't know peace unless he wore his body down. It was quite a topic of humor for his family and peers, who often joked about him not knowing peace due to his lack of faith.They weren't entirely wrong. He didn't share their blind faith in the Naaru and the Light; he always had that rational skepticism to him. However, he neither defied the religion nor conformed to the tradition of his people. He meddled in science, technology, gemology and engineering. He was fascinated by physics, how matter was formed and how nature worked beneath what the eye could see. He fidgeted with — and often accidentally destroyed — the machines, pissing off his superiors. Taking them apart, seeing what held them together. The Light was everywhere in Shattrath — in how people built things, how they talked, how they understood themselves — but it never really took root in him. It felt invasive; he could see the wrongness of its hold over the arcane constructs his kind built. Although he perceived it as a perversion, he never voiced his concerns over it. He kept quiet, trained to become an artificer himself, and wielded the Light pragmatically as a Vindicator, but it was never as potent. The impotence of his Light magic was telling of his lack of devotion and faith, and it received a lot of scrutiny from the Exarchs — which drove him further toward the positive sciences.Then the orcs turned against them, deceived by the Legion, and none of that mattered anymore.He fought. He relied on his hammer and fists when the Light abandoned them. He relied on his craft. He survived as a warrior of reason and might — not through zeal. Most of his kin didn't. Most of his family, his friends didn't. Perhaps due to loss and mourning, he welcomed the Light's influence more after the Exodar crashed to Azeroth. Although he still acts on reason rather than faith, his command over Light magic became more potent after that pivotal change in his life.Azeroth was supposed to be a reset. Somewhere without the weight of all that behind him. And for the most part it has been. He has served as a peacekeeper, an artificer, taking up arms when the Hand of Argus calls him to duty. He has been trying to keep his mind busy, his body worn, by exploring this new planet — its people and cultures, its nature and composition — by habit. Over the years he developed a humorous, easy-going, sometimes even silly and unassuming front to shield his past wounds and deeper motives. But the pain of loss and that creeping anger toward what it cost them — the orcs, the demons, the Legion, even the Light itself — never left him. He just tries his best not to dwell on these things, refusing to let the past take more from him. The weight is just there. Dull and old and not going anywhere either.
The stories below are listed in reversed chronological order.
| Title | Type |
|---|---|
| Of Jokes and Glares | Story |
| The Record of Phalaar | Official Document |
Gallery

by elethyl, 2026

by elethyl, 2026

by elethyl, 2024

by taliamirai, 2014
Theme
Author's Note
I focus on long-term, story-driven roleplay built through collaboration, steady worldbuilding, and meaningful character development. I enjoy layered narratives (adventure, intrigue, atmospheric moments, and the occasional challenge) woven together with intent. I'm comfortable writing both in-game (short to medium, pace-conscious emotes) and on Discord (medium to longer posts when scenes call for it).A few boundaries I’d like to highlight before any RP interaction:
• I value mutual trust, clear communication, and genuine collaborative respect.
• I expect private interactions (both IC and OOC) to remain private and not be shared without consent.
• I write within canon only — I don’t engage with non-canon or alternate-universe settings.
• My characters are my own. Please don't use them without my knowledge or consent, including in artwork.
• If you’d like to gift me something, please keep it tasteful and respectful.